Notify Message
by Cole on Aug 24, 2012 at 08:51 PM
Entry 1

Cole the Black, Lilandra the Reaper, Blessed Bea, Noriko Kusanagi and many more. All famed members of the House of Black, the Order of the Chimaera and the Gear Trick. These people and august organisations date back to the final days of "Season of the Scion" (according to Glint - who also may be little more than myth). Much of their history is now lost to us.

With the awakening of the Great Dragons, the Battle Isles were thrown down, Lion's Arch drowned and the great Guilds of the age were torn asunder along with their Guild Halls.

What fate befell these legends and what of their linage? This journal chronicles the final days of these people along with the legacy each has left...

Cole the Black: Final Days
Born in Ascalon and married to a native of the Dragon Empire of Cantha, Cole the Black settled in the Battle Isles in the Guild Hall of the Order of the Chimaera. Legend says (somewhat incredulously) that Cole was instrumental in defeating a Lich lead Titan invasion, casting out a rogue Emissary of the Gods and assisted in overthrowing the mad god of secrets, Abbadon. While surely exaggerations (bordering on preposterous) there is evidence that a man by this name did exist and was a mighty hero of great renown.

It is said that after defeating a general of the Elder Dragons, Cole the Black retired until the Civil War of Kryta where he aided in the Monarchy Restoration. Oddly there is no record of his involvement in the great Canthan Expulsion despite the nationality of his life partner.

It is said that after many peaceful years and siring many children, he desired to die for a nobler cause than Age. Dressed in his cherished armour and armed he entered the mists of his own free will to do battle with the nameless horrors that sometimes emerged from there. After this story, there is no further reference of him and we must assume he did not return.

Cole the Black: Legacy
Tracing the family line is proving to be difficult. I continue in my research.

I have managed to trace some of the family line. It would appear that in human and Norn lands the appellation "the Black" eventually mutated into "Blackmoor". There are various family lines associated with Blackmoor and this link has proven invaluable in establishing linage and legacy.

Norn and humans are compatible (although one suspects that marital relations would be... awkward). From this, it is not surprising to identify both Human and Norn bloodlines.

Within the Human holdings I have identified two distinct lines; one of nobility and one of more "common" stock. The most prominent of each line respectively is Lilhy Blackmoor (the noblewoman) and Cole Blackmoor (a "commoner" who is currently unaware of his parentage. While his parentage is known to this humble scribe, it is not my place to intervene).

Within the Norn holdings I have identified one distinct line. Prominence is shared by two siblings one of whom has rejected the Blackmoor name (ostensibly because "a true hero needs but one name"): Beatarix Blackmoor and her brother "Airyk" (previously known as Airyk Blackmoor).

<<More to come in the following days>>
by Cole on Jul 14, 2012 at 05:20 PM
Cole's Guide to Quick(ish) HoM Points

Click here for the Hall of Monuments

Pro-Tip: Always have your HoM in Account mode not Character mode. Double ups on anything don't count. Don't bother getting the same mini-pet, hero, armour, weapon twice. Make sure you get something different each time. Check all your toons. If you have more than one toon then odds are you already have more points to bank than you may realise.

20 minis that include a green and a gold will snag 5 points right there. Black Moa chick is green and craftable. Also getting the Black Moa should land you the "Eternal Conqueror of Sorrow's Furnace" statue at the same time. Gold mini... a little tougher.

Be sure to NOT double up. Duplicate mini's don't count so swap or trade your spares.

You can farm/buy enough jade or amber for elite Luxon/Kurzick. Counts separately for a +1 and towards your "full set" (what I call a double count).

Ancient armour is ugly but dirt cheap so snag it as well. Elite Sunspear is early game and only money is your obstacle there.

Speaking on money: now is a good time to go hit those "free treasures" in Elona. Treasure explained

Vabbian is good for double counting but gems are expensive. Consider farming trade contracts. Trade contracts explained

Note ETON has some nice sets. Norn points are easy to farm on hard mode and generally is nice looking.

You should be close to a full armour display (5 sets).

Kill the Lich, Shiro and Abadon. Knock over "Sorrow's Furnace". That is +4 towards your required 5 for "full display". For your last one you have a number of choices:

  • Dwarven boxing yourself a survivor (boring)
  • run FoW (fun and soloable - more fun with friends)
  • run the Deep with me. I taught myself how to solo with heroes to complete that one. It takes hours but is quite satisfying to pound Kanaxi.
  • Feeling up to the new and horrible Underworld? Go for it.
  • Domain of Anguish? I reckon it could be two person beaten nicely. It is just beyond my skill solo (with heroes). So tantalizingly close.
  • Do legendary Defender in Pre-Searing using the new "high level" dailies. I got a perma pre and am happy to help. It takes about 3 months though (time gated quests)
  • Skill hunter. You are probably closer than you think. Seriously check your progress this is actually 4 separate titles if all on one character.

Killed the Great Destroyer (AKA the great Pushover)? Didn't get a prize? (BTW there are no prizes - stop looking) Then go get a hideous Destroyer Weapon. Relatively cheap and it will kick off your collection.

Knock over the rather fun War in Kryta and save your rewards. Grab an Oppressor Weapon. Combined with the Destroyer Weapon you got +3 HoM points right there. If you are desperate for another +1 HoM but get more Destroyer or oppressor weapons.

Tormented Weapons? Be rich or come help me in the Domain of Anguish (you know you want to).

MOX is a freebie. No armour upgrade needed so chuck it straight in your HoM.

The Black Moa is almost a freebie. That's +3 HoM right there between the Moa and MOX (that sounds like a song title).

You need some of these

  • Dajkah Inlet is soloable and doable. It will armour up to 5 heroes. You can get 2-3 pretty easily on any one character. After that it is best to change characters and grab another 2-3. Trying to get all 5 on one character is a serious grind. Avoid that.
  • The Shadow Nexus can be soloed to a point. Still 1 or 2 armour is gettable. Don't forget to change characters and grab another 1 or 2.
  • Remains of Sahlahja annoyed me. My wyrm skills were not leet. Still getting 1 armour is not too hard.

I recommend Dajkah with a hero spike team though. It is fast and fun and you get armour upgrades pretty quick. Give it 2-4 runs and you should get one. It doesn't take long.

So what does that get you?
The above options are not too long. Probably less than 10 hours spread over a couple of weeks. It is limited grind and should get most experienced players the following:

3 pts = account linking
5 pts = for 20 assorted mini's including a green and a gold
5 pts = for a full set of heroes
5 pts = for a full set of statues
5 pts = for a full set of armour which includes Kurzick/Luxon
3 pts = for a destroyer and oppressor weapon

Total without too much pain = 26

Last +4 HoM points will depend on your play style till now. What do you have most of? Time, cash, armour, materials, mini-pets?

I hope that helps. But feel free to go for the whole hog: "Seriously, you crazy!"

by Rain King on Jul 12, 2012 at 02:02 PM
Name: IC Crime Prevention Unit 001 aka GolemCopp previously Murppy
Gun's Name: Auto-9
Race: Asuran
Age: 1
Sex: NA
Profession: Warrior
(Your profession must be able to wield a gun)

Notable Quote(s): “You are under arrest.”; “Downed or Alive. You’re coming with me.”; “Serve the public trust, protect the innocent, uphold the law.”; “Book him! He’s a copp killer.”; “Excuse me, I have to go. Somewhere there is a crime happening.” (GolemCopp talks in all caps).

Brief Background: Murppy was a warrior in the Vigil until he was tragically gunned down by bandits. Upon being pronounced dead his body was seized by the Inquest Corporation claiming that Murppy had signed a contract with the GolemCopp Project before joining the Vigil. The GolemCopp Project engineers resuscitated his body long enough to transplant what was left of his face and portions of his cerebrum & cerebellum into a golem. Murppy was resurrected as GolemCopp and reinstated to the Vigil under a lucrative contract for the Inquest Corporation. GolemCopp proved to be an effective weapon against crime; however, GolemCopp has begun to remember his past life as Murppy. He is beginning to piece the mystery of his death together & it is leading him to a dark truth: the bandits that killed him were hired by the Inquest Corporation.

How did you hear about TRA? Charr’lton Hesston recruited Officer Murppy to talk to kids about gun safety.